The Thief of Wishes – Developer’s point of view
At the beginning of our work on “The Thief of Wishes”, we had a difficult choice – which platform do we want to develop for? At first, we considered Unity with its flexibility. Of course, the free engine which we can use to develop for Windows, Android and Steam is a great advantage, but also a lot of problems. We didn’t have many expectations except one: to be able to develop our project fast. And this is what we couldn’t achieve.